Crisis of the Super-Verse |
This game was made in Unity3D during our senior year. I joined the project second semester, and became the lead animator for the team. I rigged and skinned all of the characters, created three animation sets for the five characters in game, and managed a team of two other animators to keep the aesthetics of the game cohesive. |
Wealth Builders |
This game was made in Unity3D. I joined the project during the summer of 2012, and from June until August I worked on the production team as the animator/tech artist. I was tasked with creating animations for the objects to populate the scene and editing XML files to build the levels. I mainly used Flash, Illustrator, Unity3D, and Notepad++ for my workflow. Here’s a link to the game Wealth Builders |
Urban Defense 6: Monster Attack |
Production 2 game that five members, consisting of three designers, one programmer, and myself created. This was done in 2012 during our junior year. I modeled and textured the assets. I also rigged, skinned, and animated the monster and all of the items in game. |
Milk Man Mayhem |
A two week one button game where, as the sole artist, I created the art assets and animations for our designer to implement. This was done in 2011 during our sophomore year. |
E-mail: kwl@kylelopes.com